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How History Affects Us; Our money stopped being money and became currency when it ceased being backed by gold. This is the year that “saving money” became obsolete and bad financial advice. 1973. The first oil shock was felt! ...
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Owning Virtual Property?
Gamespy.com, CA - Oct 15, 2008
Within that game world, there is a virtual currency and virtual items, but all of those bits and bytes belong to the developer, and can be moved around, ...
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Alibaba Group launches new SNS site
Interfax TMT China (subscription), China - Oct 15, 2008
Each person will receive 20 "Yahoo Xiaobei," a virtual currency that can be used for purchasing virtual presents for friends on the platform, ...
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GAMESCAMPUS PREPAID CARDS NOW AVAILABLE AT TARGET STORES
MCV, UK - Oct 14, 2008
GamesCampus' Campus Cash is a virtual currency used throughout all the company's Free-To-Play games on the GamesCampus game portal ( www.gamescampus.com). ...
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Saving By Trading
KSFY, SD - Oct 13, 2008
Instead of cash or other kinds of government currency, the site uses virtual currency called Zoints. Members must agree on how many points an item is worth ...
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A video sex guide by the WI? What perfect timing. It's good ...
guardian.co.uk, UK - Oct 13, 2008
Second Life even has its own marketplace, with its own virtual currency, "which can be converted to US dollars". But even those don't seem to be real any ...
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Fans go to 'work' for Allentown, Bethlehem branches of NBC sitcom
Allentown Morning Call, PA - Oct 11, 2008
Desk accessories are purchased with ''SchruteBucks,'' a virtual currency that is awarded to employees for completing tasks, posting photos and videos...
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Title will be the first micro-transaction game to cover 98% of ...
Video Game Media - Oct 8, 2008
The micro-transaction allows users to purchase virtual currency “G-Points” which is used within the game. The average user will purchase $1.50 USD worth of ... ...
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Why a War on Virtual Gold Sellers Makes No Sense
GigaOm, CA - Oct 1, 2008
... individuals and companies who sell an MMORPG’s virtual currency to other players for real money — in fact, they’ve already banned some 400 of them. ...
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<img src=http://news.google.com/news?imgefp=7cdO6WzeYY4J&imgurl=img.mediapost.com/publications/13/HipChicas.jpg width=80 height=50 alt="" border=1>
MediaPost Publications
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HipChicas.com Targets Tween Latinas with Eco-Friendly Virtual World
MediaPost...
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An Unreal Financial Crisis
Motley Fool - Sep 25, 2008
(As expressed in the virtual Linden Dollar; Second Life's virtual currency.) User-to-user transactions fell year-over-year in both the first and second ...
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<img alt="" height="1" width="1">
Title will be the first micro-transaction game to cover 98% of ...
Video Game Media - Oct 8, 2008
The micro-transaction allows users to purchase virtual currency “G-Points” which is used within the game. The average user will purchase $1.50 USD worth of ... ...
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1 |
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<img alt="" height="1" width="1">
Why a War on Virtual Gold Sellers Makes No Sense
GigaOm, CA - Oct 1, 2008
... individuals and companies who sell an MMORPG’s virtual currency to other players for real money — in fact, they’ve already banned some 400 of them. ...
Go to Full Article
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<img src=http://news.google.com/news?imgefp=7cdO6WzeYY4J&imgurl=img.mediapost.com/publications/13/HipChicas.jpg width=80 height=50 alt="" border=1>
MediaPost Publications
<img alt="" height="1" width="1">
HipChicas.com Targets Tween Latinas with Eco-Friendly Virtual World
MediaPost...
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<img alt="" height="1" width="1">
An Unreal Financial Crisis
Motley Fool - Sep 25, 2008
(As expressed in the virtual Linden Dollar; Second Life's virtual currency.) User-to-user transactions fell year-over-year in both the first and second ...
Go to Full Article
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