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How History Affects Us; Our money stopped being money and became currency when it ceased being backed by gold. This is the year that “saving money” became obsolete and bad financial advice. 1973. The first oil shock was felt! ... Go to Full Article
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<img alt="" height="1" width="1"> Owning Virtual Property? Gamespy.com, CA - Oct 15, 2008 Within that game world, there is a virtual currency and virtual items, but all of those bits and bytes belong to the developer, and can be moved around, ... Go to Full Article
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<img alt="" height="1" width="1"> Alibaba Group launches new SNS site Interfax TMT China (subscription), China - Oct 15, 2008 Each person will receive 20 "Yahoo Xiaobei," a virtual currency that can be used for purchasing virtual presents for friends on the platform, ... Go to Full...
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<img alt="" height="1" width="1"> GAMESCAMPUS PREPAID CARDS NOW AVAILABLE AT TARGET STORES MCV, UK - Oct 14, 2008 GamesCampus' Campus Cash is a virtual currency used throughout all the company's Free-To-Play games on the GamesCampus game portal ( www.gamescampus.com). ... Go to Full...
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<img alt="" height="1" width="1"> Saving By Trading KSFY, SD - Oct 13, 2008 Instead of cash or other kinds of government currency, the site uses virtual currency called Zoints. Members must agree on how many points an item is worth ... Go to Full Article
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<img alt="" height="1" width="1"> A video sex guide by the WI? What perfect timing. It's good ... guardian.co.uk, UK - Oct 13, 2008 Second Life even has its own marketplace, with its own virtual currency, "which can be converted to US dollars". But even those don't seem to be real any ... ...
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<img alt="" height="1" width="1"> Fans go to 'work' for Allentown, Bethlehem branches of NBC sitcom Allentown Morning Call, PA - Oct 11, 2008 Desk accessories are purchased with ''SchruteBucks,'' a virtual currency that is awarded to employees for completing tasks, posting photos and videos...
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<img alt="" height="1" width="1"> Title will be the first micro-transaction game to cover 98% of ... Video Game Media - Oct 8, 2008 The micro-transaction allows users to purchase virtual currency “G-Points” which is used within the game. The average user will purchase $1.50 USD worth of ... ...
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<img alt="" height="1" width="1"> Why a War on Virtual Gold Sellers Makes No Sense GigaOm, CA - Oct 1, 2008 ... individuals and companies who sell an MMORPG’s virtual currency to other players for real money — in fact, they’ve already banned some 400 of them. ... Go to Full Article
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<img src=http://news.google.com/news?imgefp=7cdO6WzeYY4J&imgurl=img.mediapost.com/publications/13/HipChicas.jpg width=80 height=50 alt="" border=1> MediaPost Publications <img alt="" height="1" width="1"> HipChicas.com Targets Tween Latinas with Eco-Friendly Virtual World MediaPost...
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<img alt="" height="1" width="1"> An Unreal Financial Crisis Motley Fool - Sep 25, 2008 (As expressed in the virtual Linden Dollar; Second Life's virtual currency.) User-to-user transactions fell year-over-year in both the first and second ... Go to Full Article
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<img alt="" height="1" width="1"> Title will be the first micro-transaction game to cover 98% of ... Video Game Media - Oct 8, 2008 The micro-transaction allows users to purchase virtual currency “G-Points” which is used within the game. The average user will purchase $1.50 USD worth of ... ...
1
 
<img alt="" height="1" width="1"> Why a War on Virtual Gold Sellers Makes No Sense GigaOm, CA - Oct 1, 2008 ... individuals and companies who sell an MMORPG’s virtual currency to other players for real money — in fact, they’ve already banned some 400 of them. ... Go to Full Article
1
 
<img src=http://news.google.com/news?imgefp=7cdO6WzeYY4J&imgurl=img.mediapost.com/publications/13/HipChicas.jpg width=80 height=50 alt="" border=1> MediaPost Publications <img alt="" height="1" width="1"> HipChicas.com Targets Tween Latinas with Eco-Friendly Virtual World MediaPost...
1
 
<img alt="" height="1" width="1"> An Unreal Financial Crisis Motley Fool - Sep 25, 2008 (As expressed in the virtual Linden Dollar; Second Life's virtual currency.) User-to-user transactions fell year-over-year in both the first and second ... Go to Full Article
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